For anybody interested:The documentation for ZED is located here: http://docs.interactivelaboratories.com. I will make it conform to the current theme, for now it's a very quick and dirty web page. Also, it's only currently the DoxyGen, other documents can be found at the FTP site: ftp://interactivelaboratories.com. the FTP site can be viewed by Windows through Windows Explorer in+E] on the keyboard, then paste the URI given. Linux users can use the ftp:/// directive for viewing the FTP site through a File Manager.As of right now I'm concentrating completely on the Windows x86 32- and 64-bit builds until I have a solid base on which to build the rest of the engine. As time goes on, I'll still work on Linux, Xbox, and Pandora versions, but I have to concentrate on one platform at a time. Otherwise there will not be much to show until a year or two from now as development would have to occur in parallel rather than serially to get all features running on all platforms at the same time.Anyway, I'll be working on an animation technical demonstration for a while. Documentation [ January | 26 | 2012 | @918 ]
Well, this is awkward. I have been (and still am) maintaining a web log at GameTrailers since 2006. It's pretty much the only web log I've been updating. Here I'll be posting about new projects, project updates, and interesting topics that are relevant to the game industry.I'm considering creating a per-project web log, too. Just so this one doesn't get cluttered and project-specific entries are easier to locate. All projects can be found at: https://hg.interactivelaboratories.com.Username: GuestPassword: <No Password>All projects on the Projects page also have links to the Release, Browse Repository, and Source. Release and Source are .tar.gz files, so if you're on Windows you'll need 7-Zip to extract the files. You can get the project from the repository with:$ hg clone https://hg.interactivelaboratories.com/index.cgi/<project> <Local/Directory>Replacing <project> with the project name (case-sensitive) and <Local/Directory> with whatever directory you're cloning the project into. Welcome [ December | 11 | 2011 | @794 ]